The running bowline gets pulled at an angle and the marl or half hitch gets pulled inline (correcting the angled pull on running bowline by full loading, and giving buffered pull to it instead) i believe securtiy rather than strength is the issue hear(arguing in favour of marl/hitch. If there is a branching that can dawg Bowline, can go without Half/Marl, have more strength, and more elastic line in formulae, with less Turns that might turn that factor against us.
i think block should be as close to CG as possible, hitchings should be b4 CG. First hitching/catch farther from block gives potential for more elastic buffering(because more line b4 frictions); but also can allow slack to give impacting(unless 'tuned' out).
Best is not shock loading, snubbing when it does shockload, including pulling over to travel farther on hinge b4 release to linewith line pull or bar/wedge push), and even retightening out slack on support line during hinging over. And that hinging being slower/ mopre controlled (as long as the slow leveraged length doesn't then cause problems by going too slow givng more problems than more impacting.